Granny 2 raises the stakes of the original by adding a second captor to the deadly household. In Granny 2, players are trapped in a larger house patrolled by both Granny, who hears everything, and Grandpa, who is nearly deaf but fast and violent. Escaping Granny 2 means solving more puzzles while constantly adapting to whichever of the two hunters happens to be nearby.
Granny 2: Two Hunters, One House
The house is bigger, the exits are more numerous, and the two captors behave nothing alike. Staying silent keeps Granny away, but Grandpa relies on sight, so players constantly switch tactics depending on who is nearby. Distractions that separate the pair are worth their weight in gold.
Getting to Grips
Players search the expanded house across five days, gathering tools for several possible escape routes. Every captured attempt costs a day and teaches a little more about the layout and the hunters' patterns.
Controls
- WASD: move
- Mouse: look and aim
- Left-click: interact and pick up items
- Shift: tiptoe
- E: drop or throw items
- C: crouch
Watch Out For
- Granny sprinting to any dropped or dragged object
- Grandpa charging fast despite his poor hearing
- Blind corners where either captor may be waiting
- Traps guarding the multiple exits
Keep the Fear Going
Face the original Granny, try Grandpa and Granny, or escape Evil Nun.